TOWNSFOLK

good players will need to figure out who is good and who is evil by using logic and intuition.

ROLES


LUNATIC

You think you are the demon, but your abilities malfunction. The demon knows who you are, and who you attempt to kill.

SAVANT

Everyday you may meet with the storyteller, the storyteller will tell you two things. One of the statements is true and one is a lie.

MONK

Each night* choose a player to protect, they are safe from demon tonight

INVESTIGATOR

may choose two players, you will be told if either of them are minions

RAVENKEEPER

If you die at night, you are woken to choose a player: you learn their ability.

CHEF

You start knowing how many pair of evil there are.

VIRGIN

The first time you are nominated, if the nominatior is a townsfolk, they are executed IMMEDIATELY

EMPATH

Each night, you learn how many of your two alive neighbors are evil

SLAYER

One per game, during the day publicly choose a player: if they are the demon, they die

FORTUNE TELLER

Each night, choose two players, you learn if either is a demon

SOLDIER

You are safe from the demon

UNDERTAKER

Each night* you learn which character died by execution today

MAYOR

If only three players live & no executions occur, your team wins. If you die at night another player has a 50% dying instead

DREAMER

Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.

SEAMSTRESS

Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.

MEDIC

At night* 1 times per game choose a player to bring back to life

DENIER

At night* choose two people to cancel there abilities