TOWNSFOLK
good players will need to figure out who is good and who is evil by using logic and intuition.
ROLES

LUNATIC
You think you are the demon, but your abilities malfunction. The demon knows who you are, and who you attempt to kill.

SAVANT
Everyday you may meet with the storyteller, the storyteller will tell you two things. One of the statements is true and one is a lie.

MONK
Each night* choose a player to protect, they are safe from demon tonight

INVESTIGATOR
may choose two players, you will be told if either of them are minions

RAVENKEEPER
If you die at night, you are woken to choose a player: you learn their ability.

CHEF
You start knowing how many pair of evil there are.

VIRGIN
The first time you are nominated, if the nominatior is a townsfolk, they are executed IMMEDIATELY

EMPATH
Each night, you learn how many of your two alive neighbors are evil

SLAYER
One per game, during the day publicly choose a player: if they are the demon, they die

FORTUNE TELLER
Each night, choose two players, you learn if either is a demon

SOLDIER
You are safe from the demon

UNDERTAKER
Each night* you learn which character died by execution today

MAYOR
If only three players live & no executions occur, your team wins. If you die at night another player has a 50% dying instead

DREAMER
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.

SEAMSTRESS
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.

MEDIC
At night* 1 times per game choose a player to bring back to life

DENIER
At night* choose two people to cancel there abilities